Pues eso, ahora mi Unreal Tournament 2003 está en inglés, probé haciendo las modificaciones para obtener la ración extra de frames de memoria en casa de un amigo y luego en la mía, os pongo el contenido del archivo para saber qué línea determina el idioma del juego y si hay algún otro cambio interesante que se pueda realizar
[URL]
Protocol=unreal
ProtocolDescription=Unreal Protocol
Name=Player
Map=Index.ut2
LocalMap=NvidiaLogo.ut2
NetBrowseMap=Entry.ut2
Host=
Portal=
MapExt=ut2
EXEName=UT2003.exe
SaveExt=usa
Port=7777
Class=Engine.Pawn
Character=Gorge
[FirstRun]
FirstRun=2225
[Engine.Engine]
RenderDevice=D3DDrv.D3DRenderDevice
;RenderDevice=Engine.NullRenderDevice
;RenderDevice=OpenGLDrv.OpenGLRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=XInterface.extendedconsole
GUIController=XInterface.GUIController
Language=est\
Product=UT2003
GameEngine=Engine.GameEngine
EditorEngine=Editor.EditorEngine
DefaultGame=XGame.XDeathmatch
DefaultServerGame=XGame.XDeathmatch
ViewportManager=WinDrv.WindowsClient
;ViewportManager=SDLDrv.SDLClient
Render=Render.Render
Input=Engine.Input
Canvas=Engine.Canvas
CdPath=E:
[Core.System]
PurgeCacheDays=30
SavePath=../Save
CachePath=../Cache
CacheExt=.uxx
Paths=../System/*.u
Paths=../Maps/*.ut2
Paths=../Textures/*.utx
Paths=../Sounds/*.uax
Paths=../Music/*.umx
Paths=../StaticMeshes/*.usx
Paths=../Animations/*.ukx
Paths=../Saves/*.uvx
Suppress=DevLoad
Suppress=DevSave
Suppress=DevNetTraffic
Suppress=DevGarbage
Suppress=DevKill
Suppress=DevReplace
Suppress=DevCompile
Suppress=DevBind
Suppress=DevBsp
[Engine.GameEngine]
CacheSizeMegs=32
UseSound=True
MainMenuClass=XInterface.UT2MainMenu
ConnectingMenuClass=XInterface.MenuConnecting
DisconnectMenuClass=XInterface.UT2NetworkStatusMsg
UseStaticMeshBatching=True
ServerActors=Excessive.MasterServerUplinkEX
ServerActors=UWeb.WebServer
ServerPackages=Core
ServerPackages=Engine
ServerPackages=Fire
ServerPackages=Editor
ServerPackages=IpDrv
ServerPackages=UWeb
ServerPackages=GamePlay
ServerPackages=UnrealGame
ServerPackages=XEffects
ServerPackages=XPickups
ServerPackages=XGame
ServerPackages=XWeapons
ServerPackages=XInterface
ServerPackages=Vehicles
ServerPackages=TeamSymbols_UT2003
ServerPackages=UTClassic
ServerPackages=BonusPack
ServerPackages=SkaarjPack
ServerPackages=SkaarjPack_rc
LoadingClass=XInterface.TestVignette
C_WorldBox=(B=107,G=0,R=0,A=255)
C_GroundPlane=(B=63,G=0,R=0,A=255)
C_GroundHighlight=(B=127,G=0,R=0,A=255)
C_BrushWire=(B=63,G=63,R=255,A=255)
C_Pivot=(B=0,G=255,R=0,A=255)
C_Select=(B=127,G=0,R=0,A=255)
C_Current=(B=0,G=0,R=0,A=255)
C_AddWire=(B=255,G=127,R=127,A=255)
C_SubtractWire=(B=63,G=192,R=255,A=255)
C_GreyWire=(B=163,G=163,R=163,A=255)
C_BrushVertex=(B=0,G=0,R=0,A=255)
C_BrushSnap=(B=0,G=0,R=0,A=255)
C_Invalid=(B=163,G=163,R=163,A=255)
C_ActorWire=(B=0,G=63,R=127,A=255)
C_ActorHiWire=(B=0,G=127,R=255,A=255)
C_Black=(B=0,G=0,R=0,A=255)
C_White=(B=255,G=255,R=255,A=255)
C_Mask=(B=0,G=0,R=0,A=255)
C_SemiSolidWire=(B=0,G=255,R=127,A=255)
C_NonSolidWire=(B=32,G=192,R=63,A=255)
C_WireBackground=(B=0,G=0,R=0,A=255)
C_WireGridAxis=(B=119,G=119,R=119,A=255)
C_ActorArrow=(B=0,G=0,R=163,A=255)
C_ScaleBox=(B=11,G=67,R=151,A=255)
C_ScaleBoxHi=(B=157,G=149,R=223,A=255)
C_ZoneWire=(B=0,G=0,R=0,A=255)
C_Mover=(B=255,G=0,R=255,A=255)
C_OrthoBackground=(B=163,G=163,R=163,A=255)
C_StaticMesh=(B=255,G=255,R=0,A=255)
C_VolumeBrush=(B=225,G=196,R=255,A=255)
C_ConstraintLine=(B=0,G=255,R=0,A=255)
C_AnimMesh=(B=28,G=221,R=221,A=255)
C_TerrainWire=(B=255,G=255,R=255,A=255)
[WinDrv.WindowsClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=45.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Higher
TextureDetailWeaponSkin=Lower
TextureDetailPlayerSkin=Lower
TextureDetailWorld=Higher
TextureDetailRenderMap=Higher
TextureDetailLightmap=Higher
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
ScaleHUDX=0.000000
MouseYMultiplier=0.000000
MouseXMultiplier=0.000000
[SDLDrv.SDLClient]
WindowedViewportX=640
WindowedViewportY=480
FullscreenViewportX=800
FullscreenViewportY=600
MenuViewportX=640
MenuViewportY=480
Brightness=0.800000
Contrast=0.700000
Gamma=0.800000
UseJoystick=False
JoystickNumber=0
IgnoreHat=False
JoystickHatNumber=0
CaptureMouse=True
StartupFullscreen=True
ScreenFlashes=True
NoLighting=False
MinDesiredFrameRate=35.000000
Decals=True
Coronas=True
DecoLayers=True
Projectors=True
NoDynamicLights=False
ReportDynamicUploads=False
TextureDetailInterface=Normal
TextureDetailTerrain=Normal
TextureDetailWeaponSkin=Normal
TextureDetailPlayerSkin=Normal
TextureDetailWorld=Normal
TextureDetailRenderMap=Normal
TextureDetailLightmap=UltraHigh
TextureMaxLOD=0
TextureMinLOD=0
NoFractalAnim=False
[Engine.Player]
ConfiguredInternetSpeed=2600
ConfiguredLanSpeed=20000
[ALAudio.ALAudioSubsystem]
UseEAX=False
Use3DSound=False
UseDefaultDriver=True
CompatibilityMode=False
UsePrecache=True
ReverseStereo=false
Channels=32
MusicVolume=0.1
AmbientVolume=0.3
SoundVolume=1.0
DopplerFactor=1.0
Rolloff=0.5
TimeBetweenHWUpdates=15
DisablePitch=False
LowQualitySound=False
[IpDrv.TcpNetDriver]
AllowDownloads=True
ConnectionTimeout=180.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=0.2
MaxClientRate=20000
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=20
LanServerMaxTickRate=35
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload
AllowPlayerPortUnreach=False
LogPortUnreach=False
MaxInternetClientRate=7000.0
MaxConnPerIPPerMinute=5
LogMaxConnPerIPPerMin=False
[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True
[Engine.DemoRecDriver]
DemoSpectatorClass=UnrealGame.DemoRecSpectator
MaxClientRate=25000
ConnectionTimeout=15.0
InitialConnectTimeout=200.0
AckTimeout=1.0
KeepAliveTime=1.0
SimLatency=0
RelevantTimeout=5.0
SpawnPrioritySeconds=1.0
ServerTravelPause=4.0
NetServerMaxTickRate=30
LanServerMaxTickRate=30
[Engine.GameReplicationInfo]
ServerName=Another UT2003 Server
ShortName=UT2 Server
ServerRegion=0
AdminName=
AdminEmail=
MOTDLine1=
MOTDLine2=
MOTDLine3=
MOTDLine4=
[IpServer.UdpServerQuery]
GameName=ut2
[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconProduct=ut2
[D3DDrv.D3DRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=False
UsePrecaching=True
UseTrilinear=True
AdapterNumber=-1
ReduceMouseLag=False
UseTripleBuffering=False
UseHardwareTL=True
UseHardwareVS=False
UseCubemaps=True
DesiredRefreshRate=75
UseCompressedLightmaps=True
UseStencil=False
Use16bit=True
Use16bitTextures=True
MaxPixelShaderVersion=255
UseVSync=True
LevelOfAnisotropy=0
DetailTexMipBias=0.800000
DefaultTexMipBias=-0.500000
UseNPatches=False
TesselationFactor=1.000000
CheckForOverflow=False
AvoidHitches=False
OverrideDesktopRefreshRate=False
DecompressTextures=False
UseXBoxFSAA=False
TerrainLOD=0
SkyboxHack=False
LowQualityTerrain=False
[OpenGLDrv.OpenGLRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseTrilinear=True
UseStencil=False
MaxTextureUnits=8
VARSize=32
ReduceMouseLag=False
[Engine.NullRenderDevice]
DetailTextures=True
HighDetailActors=True
SuperHighDetailActors=True
UsePrecaching=True
UseCompressedLightmaps=True
UseStencil=False
[Editor.EditorEngine]
UseSound=True
CacheSizeMegs=32
GridEnabled=True
SnapVertices=False
SnapDistance=1.000000
GridSize=(X=4.000000,Y=4.000000,Z=4.000000)
RotGridEnabled=True
RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
GameCommandLine=-log
FovAngleDegrees=90.000000
GodMode=True
AutoSave=True
AutoSaveTimeMinutes=5
AutoSaveIndex=6
UseAxisIndicator=True
MatineeCurveDetail=0.1
ShowIntWarnings=False
UseSizingBox=True
RenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=ALAudio.ALAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=Engine.Console
Language=ute
AlwaysShowTerrain=False
UseActorRotationGizmo=False
LoadEntirePackageWhenSaving=0
EditPackages=Core
EditPackages=Engine
EditPackages=Fire
EditPackages=Editor
EditPackages=UnrealEd
EditPackages=IpDrv
EditPackages=UWeb
EditPackages=GamePlay
EditPackages=UnrealGame
EditPackages=XGame_rc
EditPackages=XEffects
EditPackages=XWeapons_rc
EditPackages=XPickups_rc
EditPackages=XPickups
EditPackages=XGame
EditPackages=XWeapons
EditPackages=XInterface
EditPackages=XAdmin
EditPackages=XWebAdmin
EditPackages=Vehicles
EditPackages=BonusPack
EditPackages=SkaarjPack
EditPackages=SkaarjPack_rc
EditPackages=OGGPlayer
[UWeb.WebServer]
Applications[0]=xWebAdmin.UTServerAdmin
ApplicationPaths[0]=/ServerAdmin
Applications[1]=xWebAdmin.UTImageServer
ApplicationPaths[1]=/images
DefaultApplication=0
bEnabled=False
[Engine.Console]
ConsoleHotKey=9
TimePerTitle=30.0
TimePerDemo=60.0
TimePerSoak=3600.0
TimeTooIdle=60.0
DemoLevels[0]=DM-Curse3
DemoLevels[1]=DM-Antalus
DemoLevels[2]=CTF-Chrome
DemoLevels[3]=DOM-SunTemple
DemoLevels[4]=BR-Endagra
[Engine.AccessControl]
AdminPassword=
KickToMenu=Xinterface.UT2NetworkStatusMsg
GamePassword=
bBanByID=True
[Engine.GameInfo]
GoreLevel=0
MaxSpectators=2
MaxPlayers=32
AutoAim=1.000000
GameSpeed=1.000000
bChangeLevels=True
bStartUpLocked=False
bNoBots=False
bAttractAlwaysFirstPerson=False
NumMusicFiles=13
bEnableStatLogging=true
HUDType=Engine.Hud
MaxLives=0
TimeLimit=0
GoalScore=0
GameStatsClass=IpDrv.MasterServerGameStats
SecurityClass=UnrealGame.UnrealSecurity
[Engine.AmbientSound]
AmbientVolume=0.25
[Engine.LevelInfo]
PhysicsDetailLevel=PDL_Medium
bLowSoundDetail=False
DecalStayScale=1.0
bNeverPrecache=false
[xInterface.Tab_MultiplayerHostMain]
LastGameType=XGame.xDeathmatch
LastMap=DM-Antalus
[xInterface.Tab_InstantActionMain]
LastGameType=ClassicDom.ClassicDom
LastMap=DOM-Ruination
LastBotSkill=2
LastBotCount=4
LastUseMapBots=False
LastUseCustomBots=True
[xInterface.Tab_InstantActionBaseRules]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0
[xInterface.Tab_IADeathMatch]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=50
LastTimeLimit=0
LastMaxLives=0
LastAutoAdjustSkill=False
bLastWeaponThrowing=True
[xInterface.Tab_IATeamDeathMatch]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=35
LastTimeLimit=15
LastMaxLives=0
LastAutoAdjustSkill=False
[xInterface.Tab_IACaptureTheFlag]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.000000
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
[xInterface.Tab_IABombingRun]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=True
LastGameSpeed=1.0
LastGoalScore=21
LastTimeLimit=15
LastMaxLives=0
[xInterface.Tab_IADoubleDomination]
LastFriendlyFire=0
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.0
LastGoalScore=3
LastTimeLimit=15
LastMaxLives=0
[xInterface.Tab_InstantActionMutators]
LastActiveMutators=UnrealGame.MutLowGrav,XGame.MutQuadJump
[xInterface.Tab_MultiplayerHostServerSettings]
bDedicated=False
bLanPlay=False
BotSkill=1
bUseDefaults=False
bUseCustomBots=False
MinPlayers=0
MaxPlayers=16
MaxSpecs=2
AdminName=Admin
AdminPass=
GamePass=
bCollectStats=False
bBalanceTeams=True
[xInterface.ExtendedConsole]
ConsoleHotKey=192
PasswordPromptMenu=XInterface.UT2GetPassword
bSpeechMenuUseMouseWheel=True
bSpeechMenuUseLetters=False
SMOriginX=0.01
SMOriginY=0.3
LetterKeys[0]=IK_Q
LetterKeys[1]=IK_W
LetterKeys[2]=IK_E
LetterKeys[3]=IK_R
LetterKeys[4]=IK_A
LetterKeys[5]=IK_S
LetterKeys[6]=IK_D
LetterKeys[7]=IK_F
LetterKeys[8]=IK_Z
LetterKeys[9]=IK_X
MusicManagerClassName=OGGPlayer.UT2OGGMenu
[XInterface.GUIController]
MenuMouseSens=2.000000
bModAuthor=False
[XGame.xDeathMatch]
HUDType=XInterface.HudBDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=25
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
bForceRespawn=False
bWeaponStay=false
[XGame.xTeamGame]
HUDType=XInterface.HudBTeamDeathMatch
MaxLives=0
TimeLimit=0
GoalScore=60
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xCTFGame]
HUDType=XInterface.HudBCaptureTheFlag
MaxLives=0
TimeLimit=0
GoalScore=0
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xDoubleDom]
HUDType=XInterface.HudBDoubleDomination
MaxLives=0
TimeLimit=0
GoalScore=3
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
TimeToScore=10
TimeDisabled=10
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[XGame.xBombingRun]
HUDType=XInterface.HudBBombingRun
MaxLives=0
TimeLimit=0
GoalScore=15
bTeamScoreRound=False
bPlayersMustBeReady=False
bAllowTaunts=True
FriendlyFireScale=0
MaxTeamSize=16
bForceRespawn=False
bWeaponStay=true
[IpDrv.MasterServerLink]
LANPort=11777
LANServerPort=10777
CurrentMasterServer=0
MasterServerPort[0]=28902
MasterServerAddress[0]=ut2003master1.epicgames.com
MasterServerPort[1]=28902
MasterServerAddress[1]=ut2003master2.epicgames.com
MasterServerPort[2]=0
MasterServerAddress[2]=
MasterServerPort[3]=0
MasterServerAddress[3]=
MasterServerPort[4]=0
MasterServerAddress[4]=
[XInterface.MapListDeathMatch]
MapNum=0
Maps=DM-Antalus
[XInterface.MapListTeamDeathMatch]
Maps=DM-Antalus
[XInterface.MapListCaptureTheFlag]
Maps=CTF-Chrome
[XInterface.MapListDoubleDomination]
MapNum=0
Maps=DOM-SunTemple
[XInterface.MapListBombingRun]
Maps=BR-Anubis
[xInterface.IRC_System]
ServerHistory=irc.utchat.com
[xInterface.IRC_Page]
MaxChatScrollback=250
IRCTextColor=(R=160,G=160,B=160,A=0)
IRCNickColor=(R=150,G=150,B=255,A=0)
IRCActionColor=(R=230,G=200,B=0,A=0)
IRCInfoColor=(R=130,G=130,B=160,A=0)
IRCLinkColor=(R=255,G=150,B=150,A=0)
[XInterface.ServerBrowser]
MinGamespeed=0
MaxGamespeed=200
[Xinterface.Tab_AudioSettings]
BonusPackInfo[0]=(PackageName="AnnouncerMain.uax",Description="Default")
BonusPackInfo[1]=(PackageName="AnnouncerEvil.uax",Description="Evil")
BonusPackInfo[2]=(PackageName="AnnouncerFemale.uax",Description="Female")
BonusPackInfo[3]=(PackageName="AnnouncerSexy.uax",Description="Aroused")
[BonusPack.xLastManStandingGame]
DefaultMaxLives=3
[Skaarjpack.Invasion]
DefaultMaxLives=1
[OGGPlayer.UT2OGGMenu]
PlayList=(bRepeat=False,bShuffle=False,Current="KR-UT2003-Menu",Songs=())
[UnrealGame.DMMutator]
bMegaSpeed=False
AirControl=0.350000
bBrightSkins=False
[XInterface.Tab_SPTutorials]
bTDMUnlocked=True
bDOMUnlocked=True
bCTFUnlocked=False
bBRUnlocked=False
[XGame.DMRosterConfigured]
Characters=Subversa
Characters=Mr.Crow
Characters=Domina
Characters=Harlequin
Characters=Malcolm
Characters=Brock
Characters=Satin
Characters=Makreth
[Deathball.DB_RulesTab]
LastLongShot=False
LastKeeperHoldMax=7
LastSelfGoalMax=2
LastMaxIdleTime=40
LastEndGameType=1
LastOvertimeTime=10
LastNeed2GoalWin=False
LastShortReset=False
LastSprinting=False
LastBananas=False
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0
bLastWeaponThrowing=False
[Deathball.DB_MapList]
MapNum=0
[XGame.TeamRedConfigured]
Characters=Mr.Crow
Characters=Domina
Characters=Ravage
Characters=Fate
Characters=Harlequin
Characters=Subversa
[XGame.TeamBlueConfigured]
Characters=Cannonball
Characters=Ambrosia
Characters=Brock
Characters=Malcolm
Characters=Lauren
Characters=Frostbite
[ClassicDom.Tab_IAClassicDom]
LastFriendlyFire=0.000000
LastWeaponStay=True
LastTranslocator=False
LastGameSpeed=1.000000
LastGoalScore=0
LastTimeLimit=0
LastMaxLives=0
bLastWeaponThrowing=True
[UnrealGame.CustomBotConfig]
SOn como los de la mayoría de la gente, digo yo. De todas maneras me parece una gilipollez pegarlo así...
Hace daño a la vista y tal...
pffe slo mas viejo k hay,sin ir mas lejos hay un topci acticvo k lo pregunta
mira; es esta linea
Language=est\
deberia estar en est (sin la \) para k este en español,si esta con la \ o en vez de est int esta en ingles
jejeje perdón por pegarlo todo, pero no tenía ni idea de que habia hecho.
EN fin, gracias por vuestra ayudaa.
pero q animal... ahi el ini de golpe to bestia
es muy facil la solucion
tienes puesto esto: Language=est/
prueba a quitar la barra del final
#2 toy lento hoy
y eso significa que puedo poner el juego en otros idiomas? alguien sabe cómo ponerlo en francés o algo así? :-)
¬¬ como odio a la gente que lo pone a lo bestia como dice #4 jejejejejjeejjeje
pero en fin... creo k como no sabia de k iba se le ocurrio la "brillante" idea de postearlo asi jajajajaja ni pp
#6 est=español ; int=Ingles ; itt=italiano ( no se nota la diferencia, es casi completamente ingles, tiene muy poco de italiano), pero yo de ti lo dejaria en ingles mola mas k en español