Atari Announces Unreal Tournament 2004
pues atari a anunciado oficialmente unreal 2004, nuevos modos de juego ,mapas y conduncion de vehiculos :S al final parece que no sera una simple revision esperemos que no la gagen...
ATARI ANNOUNCES UNREAL TOURNAMENT 2004
Latest Edition of the Definitive Computer Blood Sport Includes New Maps, Modes, Mods
-- New "Assault" and "Onslaught" Game Types Include Huge Terrain, Land, Space and Air-Based Vehicles --
LOS ANGELES - May 13, 2003 - Atari is bringing Unreal® Tournament 2004, the newest edition of the definitive virtual blood sport, to personal computers this Fall. Unreal Tournament 2004, like its predecessors, is being co-created by Epic Games Inc. and Digital Extremes. The game will be shown at the Electronic Entertainment Expo (E3) in Los Angeles, May 14 - 16, in Petree Hall, room 4003.
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare."
Key features of the game include:
Assault Mode: The much heralded single-player oriented gametype returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the adrenaline rush of space-based battle while attacking or defending a Skaarj mother ship. Another scenario takes place on Xan Kriegor's mechanical home world where players attack or defend a robot construction factory. There are currently six Assault scenarios planned to ship with the game.
Onslaught Mode: New multi-player oriented combat game type on custom-built large-scale maps featuring awesome new weapons and land- and air-based vehicles. From the lethal bomber to the nefarious spider mines - players will work as teams to control map points and win the conflict. There are currently nine Onslaught maps planned to ship with the game.
Live voice chat over LAN and internet with 3D audio (on supported sound cards) so players can sense where voices emanate from. Using a microphone and headset (not included), players can communicate with teammates and buddies or just yell at everybody who gets in their way! Several settings are provided to allow users to customize their voice chat experience.
Fan-favorite Unreal characters will return to challenge in the tournaments, including the Skaarj, the Necris and the infamous Xan Kriegor.
The game will include 20 never-before-seen maps for the existing game types, featuring tons of new textures, new static meshes and new music. It's a field day for mod makers! Also included are new maps from Digital Extremes designed specifically to appeal to "hardcore" UT players.
In total, Unreal Tournament 2004 will ship with more never-before-seen maps than the entire number of maps that shipped with Unreal Tournament 2003!
UnrealTV match broadcast system will allow for hundreds of people to view an Unreal Tournament 2004 match with minimal performance impact on game server. UnrealTV will be fully integrated into the server browser to make it easy to located broadcasted matches.
Complete end-user voting system that will allow users to choose game type, maps, mutators, rules and settings and will also provide the ability to remove troublesome players from the game. Custom clan-match voting system will allow clans to negotiate acceptable game settings prior to a competitive match. Unreal Tournament 2004 users will be able to join games on Unreal Tournament 2003 servers.
A completely redesigned user interface (UI) will be easier to navigate and support context-sensitive menus, an in-game login menu (to improve team balancing) and an improved server browser with enhanced server filtering options. The underlying user interface system has been reengineered to be easier for Mod authors to build menus and implement their own UI designs.
Tons of cool gameplay tweaks and refinements including unique crosshairs for each weapon, the ability to carry dual Assault Rifles, improved computer-controlled "Bot" team coordination and movement, network bandwidth usage optimizations and more!
In addition to the new modes, maps, characters, vehicles and improvements, Unreal Tournament 2004 includes all of the content from Unreal Tournament 2003 plus the two free bonus packs released by Digital Extremes and Epic Games.
Unreal Tournament 2004 is expected to ship this Fall with an ESRB rating of "M" for mature.
About Atari
New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles include hard-core, genre-defining games such as Driver(tm), Enter the Matrix(tm), Neverwinter Nights(tm), Stuntman(tm), Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and children's games such as Backyard Sports(tm), Nickelodeon's Blue's Clues(tm) and Dora the Explorer(tm), Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.atari.com.
Unreal is a registered trademarks of Epic Games Inc.
ATARI ANNOUNCES UNREAL TOURNAMENT 2004
Latest Edition of the Definitive Computer Blood Sport Includes New Maps, Modes, Mods
-- New "Assault" and "Onslaught" Game Types Include Huge Terrain, Land, Space and Air-Based Vehicles --
LOS ANGELES - May 13, 2003 - Atari is bringing Unreal® Tournament 2004, the newest edition of the definitive virtual blood sport, to personal computers this Fall. Unreal Tournament 2004, like its predecessors, is being co-created by Epic Games Inc. and Digital Extremes. The game will be shown at the Electronic Entertainment Expo (E3) in Los Angeles, May 14 - 16, in Petree Hall, room 4003.
"Unreal Tournament 2004 is the next evolution of the greatest competitive computer game ever created," said Jean-Philippe Agati, senior vice president and general manager of Atari's Los Angeles studio. "The addition of new modes, mods and maps as well as the controllable land-, air- and space-based vehicles, means Unreal fans are getting an entirely new experience featuring devastating vehicular combat and wide scale warfare."
Key features of the game include:
Assault Mode: The much heralded single-player oriented gametype returns with all-out battles with land, space and air-based vehicles on the home worlds of various Unreal Tournament 2004 combatants. In one scenario, players will experience the adrenaline rush of space-based battle while attacking or defending a Skaarj mother ship. Another scenario takes place on Xan Kriegor's mechanical home world where players attack or defend a robot construction factory. There are currently six Assault scenarios planned to ship with the game.
Onslaught Mode: New multi-player oriented combat game type on custom-built large-scale maps featuring awesome new weapons and land- and air-based vehicles. From the lethal bomber to the nefarious spider mines - players will work as teams to control map points and win the conflict. There are currently nine Onslaught maps planned to ship with the game.
Live voice chat over LAN and internet with 3D audio (on supported sound cards) so players can sense where voices emanate from. Using a microphone and headset (not included), players can communicate with teammates and buddies or just yell at everybody who gets in their way! Several settings are provided to allow users to customize their voice chat experience.
Fan-favorite Unreal characters will return to challenge in the tournaments, including the Skaarj, the Necris and the infamous Xan Kriegor.
The game will include 20 never-before-seen maps for the existing game types, featuring tons of new textures, new static meshes and new music. It's a field day for mod makers! Also included are new maps from Digital Extremes designed specifically to appeal to "hardcore" UT players.
In total, Unreal Tournament 2004 will ship with more never-before-seen maps than the entire number of maps that shipped with Unreal Tournament 2003!
UnrealTV match broadcast system will allow for hundreds of people to view an Unreal Tournament 2004 match with minimal performance impact on game server. UnrealTV will be fully integrated into the server browser to make it easy to located broadcasted matches.
Complete end-user voting system that will allow users to choose game type, maps, mutators, rules and settings and will also provide the ability to remove troublesome players from the game. Custom clan-match voting system will allow clans to negotiate acceptable game settings prior to a competitive match. Unreal Tournament 2004 users will be able to join games on Unreal Tournament 2003 servers.
A completely redesigned user interface (UI) will be easier to navigate and support context-sensitive menus, an in-game login menu (to improve team balancing) and an improved server browser with enhanced server filtering options. The underlying user interface system has been reengineered to be easier for Mod authors to build menus and implement their own UI designs.
Tons of cool gameplay tweaks and refinements including unique crosshairs for each weapon, the ability to carry dual Assault Rifles, improved computer-controlled "Bot" team coordination and movement, network bandwidth usage optimizations and more!
In addition to the new modes, maps, characters, vehicles and improvements, Unreal Tournament 2004 includes all of the content from Unreal Tournament 2003 plus the two free bonus packs released by Digital Extremes and Epic Games.
Unreal Tournament 2004 is expected to ship this Fall with an ESRB rating of "M" for mature.
About Atari
New York-based Atari, Inc. (Nasdaq: ATAR) develops interactive games for all platforms and is one of the largest third-party publishers of interactive entertainment software in the U.S. The Company's 1,000+ titles include hard-core, genre-defining games such as Driver(tm), Enter the Matrix(tm), Neverwinter Nights(tm), Stuntman(tm), Test Drive®, Unreal® Tournament 2003, and Unreal® Championship; and mass-market and children's games such as Backyard Sports(tm), Nickelodeon's Blue's Clues(tm) and Dora the Explorer(tm), Civilization®, Dragon Ball Z® and RollerCoaster Tycoon®. Atari, Inc. is a majority-owned subsidiary of France-based Infogrames Entertainment SA (Euronext 5257), the largest interactive games publisher in Europe. For more information, visit www.atari.com.
Unreal is a registered trademarks of Epic Games Inc.
Activos en UT2004
Los más activos en General
Subforos
-
Unreal Tournament 2004
- Ayuda
- Competiciones
- Comunidad
- General
Tags
| atari | 27 |
Unreal Tournament 2004
por cierto el esperado Assault Mode estara disponible
eh místico !, mira en esta misma página a la derecha arriba del todo, si …te situas ?…ahora baja un poco…un poco mas…bien..donde pone Noticas ? ….mueve el cursor del ratón lentamente…anda…si pone “Ut2004 Oficial”… Cuantas dioptrías tienes ? ….
…Myst no es de mistico, supongo que las mismas dioptrias que tu con tus traducciones…si te molesta el hilo muy simple no lo leas…de todas maneras hay formas y formas de decir las cosas…ummm un poco de educacion para ti y unas gafas para mi ¿que te parece?
no soy educado … yo aqui he venido a hablar de mi libro, y si no se habla de mi libro … me voy, y además a la mierdaaa.. váyase a la mierda ….
ya me he dado cuenta de que no eres educado no es necesario tu reafirmacion , de todas maneras gente como tu hay en todas la comudidades ale que usted la chupe bien. Un saludo
vaya y eso despues de 25 comentarios que llevas en la web y desde el 23 de Marzo del 2003 guaaaaaaaaaaaaaaaaaau !

se nota que eres un “veterano” de Vietnam ooooo mas !
ahi tienes la noticia
jajajaja que bueno x`d
#si hasta te has molestado en mirar los comentarios que llevo y todo que alago que un “veterano” como tu se moleste en mirar mi ficha…por cierto me referia a otras comunidades en esta eres el primer indibiduo como tu con el que me cruzo…el problema a sido de formas y de dioptrias tb, no quiero segir con el tema no me interesa meterme con un “veterano”
depende de lo ke se entienda por weno ¬¬’
Ke pasa, ke si eres novato eres estupido o algo?
XeNoMorPH relajate un poko, ke te konviene
bueno, te perdono !!!! ..es que todavía no he tomado la pastilla de de las 12:00, y además para me dejan salir del centro de rehabilitación los martes y jueves solo por la mañana de momento, y festivos…

jajajajjaj XeNoMoRPH eres un kaso perdido tio!
jajajjaajjaajaj XeNo es el mejor q lo sepais
i tiene toa la razon del mundo, ia van muxos q ponen topics q ia estan en noticias o en otros topics, asi q leed antes de postear…
(K)
Xeno madikita q no puc jugar casi pero te sigo keriendo
yo en ningun momento le he quitado la razon y reconozco el “fallo” pero hay formas y formas de decir las cosas me la suda que sea un “veterano” o un “noob” como dicen por por aqui…de todas formas me gustaria que no continuar con el hilo…asi que mejor dar el tema por finalizado y dejarlo bajar hasta que se pierda
solucion? moderadores de topics, si no a kaskarla y sto pasara siempre, aki kada cual barre pa kasa, y si pue ser tb pa las casas de sus colegas, mafia 4unrealers rOOlz
-_- mientras mas veterano sean mas dura sera la caida, cuando un “nOOb” les gane 
Xeno creo que vas un poquitin de sobrado por estar un tiempecito mas que otros aqui, cuando quieras acemos 1 vs 1 y te doy una paliza con mis 3 meses de juego. Y por lo del centro ese lo dudo pq seguro que eres el tipico frikie que se pasa todo el dia delante del ordenador, y no as salido de casa en tu vida, anda dews capullo
xeno yo soy un puto noob y ke pasa,te sientes superior ami te kres el amo del bar de la esquina acaso de aver posteao mas ya te cres ke sabes mas ke nadie,si themist no se dio kuenta ke pasa tos somos humanos,tu keres?