Unreal Tournament 2004
Menú
Gamersmafia es ahora un archivo de solo lectura.

Ballistic Weapons esta semana

Una nueva versión del mutator Ballistic Weapons está planeada que salga a finales de esta semana , esta nueva edición 1.6 trae consigo nuevas mejoras & añadidos , a los que sumamos estas nuevas imagenes.


GamePlay:

  • Added lights to team mate BX5 mines
  • Added 3rd person melee and grenade animations
  • FP9A5 lasers can now be targetted without replacing
  • Aiming and recoil system revised and improved
  • Recoil curves added
  • M75 Railgun thermal mode made more fair
  • Ballistic Gametypes; DM, CTF, ONS, etc to add dark player skins, and other improvements. The gametypes are exactly like the original, only with a few BW options
  • Crosshair shows accuracy properly now
  • All aiming and recoil properties have been changed and tweaked for the weapons
  • Scopes are now properly affected by aiming factors
  • Realtime, scalable M50 camera view added
  • BX5 enemy mines can now be picked up and avoided
  • Thrown X3 knives can now be picked up by walking over them
  • Hints added to the new BW gametypes
  • Players can now fall off ledges when crouching
  • Added dot at the end of the laser sight
  • Railgun shots can now go through terrain
  • Melee ranges tweaked
  • Rail shots damage through walls improved
  • Player screen moves more when moving or jumping
  • Weapons now cocked only on first pullout
  • Players can now change their Loadout gear, between waves in Invasion
  • Spawn Furthest implemented for BW gametypes
  • BestWeapon now cycles

    fuente: planetunreal.com

  • esta bien, lo unico que no me gusta es el brazo que ve ve

    1#total,si luego lo mejor es ocultar el arma n_n

    yo aun juego con el arma -.-

    Aparece “immolated” en la primera imagen.

    Creo que esa palabra ya ha quedado estigmatizada.

    Comentario #4 por Tirias:
    yo aun juego con el arma -.-

    yo tb -_-