UT2004 TDM OpenCup 2k5 Mapas y reglas
Navegando por Clanbase, me he fijado que han cambiado algunas reglas y mapas para la copa.

Los mapas que se usaran definitivamente son los mismos que para la Eurocopa.
Mapas:
DM-Antalus - DM-Asbestos - Campgrounds2004-g1e - DM-Corrugation
DM-DE-Osiris2 - DM-Goliath - Goose-2k4 - DM-Rankin
Also we have some major rule changes:
- The groupstage will consist of two rounds. One round consists of one meeting each opponent once which means you will face each team twice.
- You can chose a map just once in every round.
- If a map ends in a tie, you will have to play a overtime of three minutes, not just a suddendeath. (see below for more info)
- If a match in the groupstage ends in a tie the third map will be picked through map-elimination. The team with the best efficiency begins the elimination.
- Spawngranades is set to 1 this time around.
About timed overtime
Timed overtime is a feature in the latest versions of UTComp, it isn't however possible to enable it through the webadmin at this time. The easiest way to do it now is to make 4on4-TDM with timed overtime a votable gametype with UTComps voting. I contacted an expert on the matter and he gave me this sample "code" for you to enter into your servers ini-file under [utcompv15a.MutUTComp].
VotingGametype=(GametypeOptions="?Game=XGame.xTeamGame?Mutator=utcompv15a.MutUTComp? MaxPlayers=8?MaxSpectators=2?GoalScore=0?TimeLimit=20?WeaponStay=False?Translocator=False? FriendlyFireScale=1.000000?bAllowWeaponThrowing=True?Tournament=True?bPlayersMustBeReady=True? bForceRespawn=True?MaxLives=0?SpawnProtectionTime=0.000000?DoubleDamage=True? EnableTeamOverlay=False?EnableTimedOverTime=True?TimedOverTimeLength=180,GametypeName="4v4 CB-Settings")
Fuente Noticia: clanbase
Unreal Tournament 2004
Muy bien, gracias Cote!