Unreal Tournament 2004
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Primeras infos Próximo Unreal Tournament

Primero de todo aclarar que no hay Unreal Tournament 2005, por lo cual esta info es sobre el Unreal Tournament 2006 o 2007 ya que no se sabe la fecha en que saldrá.

 

La información vienen de la revista Computer Gaming World , en la que en su edición de papel viene un articulo con algunas fotos de los primeros renderizados y concepts arts.

 

Los renderizados son de Necris, Malcon, los nuevos Goliath, Scorpion y el concept arts es sobre las nuevas armaduras.

 

 

 

En cuanto a como será el juego, estos es lo que se sabe de momento: 

  • The next UT will focus on AI, specifically voice-controlled AI.  
  • As with many UT2004 levels, the layout of maps in the next UT is being finalized before artwork is incorporated.  
  • The game will feature a global ratings system that will allow clans to compare scores.  
  • Gametypes include Onslaught, DM, TDM, CTF, and the all-new Conquest mode. No mention of Assault or Domination.  

Actualización

Las Armas:

        • Dual Enforcers
        • Rocket Launcher
        • Flak Cannon
        • Shock Rifle
        • Link Gun
        • Sniper Rifle (substituye a la LG)
        • Tridium Stinger (substituye a la Mini)
        • Canister Gun (Grenades, Mine-layer, and Bio Rifle all in one)
        • AVRiL
        • Redeemer

 

(Esta lista esta sacada de Planetunreal , aunque creo que esta por confirmar, sobre todo lo de la mini)

El juego, que usará el motor gráfico Unreal 3, tendrá una avanzada inteligencia artificial (en la que destaca el control por voz) y un nuevo e interesante modo de juego: Conquista, que se suma a los clásicos Onslaught, Deathmatch (individual y por equipos) y Capturar la bandera.

El modo Conquista consistirá en el enfrentamiento de dos equipos que tendrán que ir conquistando (parecido al sistema de captura de banderas, suponemos) un inmenso nivel. Pero lo interesante de esto reside en la capacidad del motor Unreal 3 para generar terreno aleatoriamente, haciendo que, una vez controlado x terreno por uno de los equipos, vaya cambiando.

No se sabe si saldrá antes de acabar el 2005, como ya ocurrió con Unreal Tournament 2003 o si por el contrario hará honor a su nombre, saliendo durante los primeros meses del 2006.

Para mas imagenes visitar el foro oficial

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Comentario #50 por UrBi:
y cuando tengas 1 año el 2k7 diras “buah, graficos normalillos y jamas dije ke iba a ser la revolucion de los juegos online multijugador”

P.D. Nunca digas de este awa no bebere

no aber, yo no digo q sera la revolucion de los juegos online multijugador. yo solo digo en cuanto a graficos

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More UT “Envy” Goodness

We’ve come across some further info on the next UT, codenamed “Envy” by Epic Games, which appeared in the May 2005 issue of Computer Gaming World magazine. Included at the bottom of this list are five new higher-resolution scans of screenshots from the article.

* General
      o Classic map Deck 17 returns in "Envy"! -- "The level we brought in first is called Deck 17 [...] because we knew if we made changes and tweaked the movement, everyone would be able to see the difference and the improvement because they knew what the level felt like before." - Jim Brown
      o "We're not trying to make a prettier UT2K4. We're really trying to make a very new game." - Steve Polge
      o Epic aims to correct the steep learning curve seen in UT2003/4, making the game enjoyable for newbies and veteran players alike, hence the ability to use your stats to find similarly-skilled opponents
      o "People in the lobby can say 'Hey, I want to play a capture-the-flag match on this map.' and you'll set it up from there and boom, you'll all go off and play it." - Steve Polge on in-game lobbies.
      o Epic hopes to have deeper community integration in-game for the next UT.
      o Envy is still well over a year away from release, with only 3 out of 13 of the "milestones" involved in creating the game currently completed.
      o According to Epic, Envy's AI and gameplay are already better than that of UT2004, and most other current titles.
      o "Out goal is to make a much better UT than anyone's ever seen." - Steve Polge.
* Conquest Gametype
      o Currently only exists "on paper".
      o Seen as a replacement for Assault mode.
* Bots & AI
      o Epic plans to give a lot more personality to the UT Envy bots, shown through their interactions with players and each other in the single player campaign.
      o Bots' personalities will make them better suited to certain tasks.
      o "So if you're doing a flag run, you can hear what's going on back at your base because guys are shouting to each other where the enemy's coming from and what they're doing to prevent it". - Steve Polge
      o Voice command will play a much larger role in UT "Envy".
      o "You'll be able to ask [the bots] questions about their status: 'Is there anybody down in the cavern?', 'No, cavern's all clear'. Or you could throw out warnings like, "There's a sniper on the tower. Go get the sniper.'" - Steve Polge

Don’t forget to visit our new UT Envy forum to discuss these new revelations.

fotos:
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y ke ha pasado con deck 16 desde hace tiempoespero su regreso tb me gusta mas el efecto de la lava en el deck 17 pero me da un poko de nostalgia y extraño muxo lanzar a mis compas desde el segundo piso hacia una picina de acido