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Fraghouse Invasion v4

Después de estar algunos meses sin actualizar el mod FragHouse Invasion, sus creadores han sacado la nueva versión en la que incorporan varias variaciones del modo invasión, una de ellas parecida a el Rey de la colina. Podéis bajarla desde Beyondunreal (136 megas).A continuación lo nuevo de esta versión:

** Map Monsters feature. When enabled in the config menu, allows mappers to specify their own custom monsters (for standard waves and for the final wave) for their map, allowing for themic potential or just an alternative to the standard monsters.

** FHIEXP. When enabled, each monster you kill will go towards your EXP which can earn you prizes such as health packs, boosters, suicide bombs, obliterators and udamage packs. You can specify when you get the prizes by changing the multiples value (every X multiple, you get the next prize, eg 12, 24, 36). Don't forget to bind your keys in the controls menu! The keys are activate inventory item, next item and previous item.

** Around 48 maps now to frag monsters in.

** Invasion server browser option. For those of you who like to confuse standard Invasion players and potentially annoy them, you can enable this option in the config menu so that your FHI server shows up in the standard Invasion server list rather than the FHI one. May be useful, but can be highly annoying.

** More new monsters such as the Spikeball, Werebeast (with hoover), Flying craft, Zombie (with flamethrower) and tons more. A quick count reveals 41 monster scripts in my code, and you can access most of these using the Map Monsters feature!

** New melee stuff. If you like hammering things, you should hasten to select the Impact Hammer from UT upon spawning. If you're a purist and hate weapons entirely, try the new Kung Fu (improved from Stunt Man) - you even get health by hitting monsters.

Fuente:BeyondUnreal

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