5000 usuarios!
4unrealers ha superado por primera vez en sus mas de 4 años de historia la barrera sicológica de los 5.000 usuarios registrados. Todo un regalo de navidad!

La administración de 4unrealers quiere daros las gracias a todos por vuestro apoyo y por hacer posible que está comunidad siga creciendo! Y ahora a por los 10.000!
También aprovecharé estás lineas para desearos unas felices navidades y un próspero año nuevo!
Sefiroth - Admin 4unrealers.com
DM-Fraghouse Xmas Released
De acuerdo con el espíritu festivo, Icedude de FragHouse ha liberado el mapa DM-FraghouseXmas.
Descarga DM-FraghouseXmas (8.9 MB) desde BeyondUnreal FileWorks.
El mapa es un enorme cuarto con muchas áreas de diversión y distracciones para los jugadores (actores), incluye un Thunderdome, el Tren Asesino de la Muerte,
una televisión encendida, (en la que se puede buscar la manera de
aparecer en ella), un gran árbol de Navidad, un manojo de regalos y una
chimenea bastante grande.
El mapa está creado para dar una completa diversión y para satisfacer a aquel jugador que quiera meterse en él.
X-Mas-2004 Map Pack
Como todos los años, la web alemana UnrealEd.info ha sacado su pack de mapas navideños.

Experimentad el juego inmersos en este pack "seasonized" de mapas cubiertos de nieve, abetos y demas simbología navideña. El pack también incluye vehículos, skins y mutators del mismo palo.
La descarga son unos 65Mb
¡Primer server de 4unrealers!
Gracias a PremiunNetworks (#premiumnetworks.org @ quakenet) tenemos un servidor publico de versus para ut2004 para los usuarios de 4unrealers.Es un servidor con utcomp y antichetos en el que no habrá pass y será publico, pero lo usaremos en 4unrealers para cuando haya competiciones.
Ip del server en la noticia completa:
Servidor PremiumNetworks.org | server 4unrealers
213.149.245.137:8888
PremiumNetworks tiene ofertas navideñas para servidores de ut//ut2003//2004 por solo 40 € (10 slots +2 espectas) y 18€ (4 slots + 2 espectas),siendo asi la empresa con mejor servicio y menores precios.
Para consultar cualquier duda sobre los server de ut2004 de PremiunNetworks podeis mandar un email a [email protected]
Unreal Championship 2 "The Liandri Conflict"
Desde TeamXbox nos desvelan el diseño de caja de este esperado juego de epic que saldrá en exclusiva para xbox:
Esté juego dispondrá de un modo singleplayer en forma de campaña que podrá ser jugada con distintos personajes, siendo cada campaña independiente una de otra (aunque supongo que habrá algún que otro "crossover")
Cabe decir que prometen que darán mucha importancia al combate "melee" (cuerpo a cuerpo), combos ultra-ágiles, un modo de juego a la defensiva, vehículos y una cámara de tercera persona.

El juego saldrá para Marzo del 2005
BKN Campeones UT2k4 TDM Fall Cup in , 2nd League
El Clan BKN (Brothers os Kaos Nation), ganan 3 mapas a 1 en la final al clan sueco Reing.

Tras 4 intensos mapas BKN ha podido hacerse con la victoria
Primer Mapa
88 - 89 Goose para BKN
Segundo Mapa
88 - 90 Grendel para BKN
Tercer Mapa
118 - 114 Rankim para Reing
Cuarto Mapa
113 - 101 Camps para BKN
En Nombre de todo el Staff, y miembros de 4unrealers, nuestras mas sincera felicitación a los miembros de BKN.
Bkn juega hoy la final de la Fall Cup de clanbase
El clan español Bkn juega hoy la final de la Fall Cup 2004 de Tdm en segunda división contra Reign, después de haber derrotado el lunes pasado a PTN en un intenso partido.(Podéis ver las screenshots en el report).Si queréis animar a Bkn en uno de los días mas importantes del clan no dudes en visitarlos en #bkn.spa @ quakenet, sobre todo para enterarse del Reporter.
¿Juego del año?
Ahora que el año se va acabando una serie de conocidas paginas webs del entorno gaming estan realizando sus encuestas personales para obtener lo que para ellas será el mejor juego del año.
Entre ellas destacan:

En cambio si preferís ver ganar al UT2004, los premios obtenidos son los siguientes:
IGN
GameSpy
GameSpy
Tercer Nominado a Juego del Año
GameSpy
Mods finalistas para la Gran Final
Epic ya ha anunciado la lista de finalistas para el concurso de mods de nVIDIA: MSU "Make Something Unreal"

Cada uno de los siguientes mods de la lista son los mejores de su clase pero solo los mejores de entre los mejores pasarán la gran final, y por lo visto hay bastante pasta por enmedio.
Con todos estos mods a ver quién puede decir que se haya aburrido ya del juego 
IGN PC Best of 2004 Awards
La revista Electrónica IGN, ha dado a conocer los ganadores en sus categorías como los mejores juegos del año 2004.

Mucho os preguntareis, que tiene que ver esto con la comunidad Unreal, y la respuesta es muy simple, ya que el juego Unreal Tournament 2004 ha sido galardonado como el mejor Juego Multijugador del año 2004, superando a rivales del nivel de Half-Life 2, Far Cry, Tribes: Vengeance y DOOM 3.
Sas 2.1
SAS: Into The Lion's Den ha sacado una nueva versión (link de BeyondU ) con un buen paquete de mejoras y actualizaciones .Para instalarlo tenéis que borrar completamente la anterior versión, la 1.1.
The latest version of SAS features three gametypes:
Team Deathmatch - SAS and OpFor go head to head in a Search and Destroy mission. The only objective here is to eliminate the other team in a certain time period. You'll have a single life per round and will have to view the action ghost cam if you die.
Objective - this gametype has both teams attempting to capture designated locations on the map. In some scenarios one team may have to wrest control of a particular area from the other or both teams must capture the two points to win.
Sabotage - depending on the map, one team will be tasked with destroying two targets with explosives while another team will try and defend those targets from being destroyed.
Fuente:PlanetUnreal
Unreal 2-Xmp Mod , primera beta para ut2004
Como habían anunciado semanas atras, ayer FreeMonkey saco la versión para ut2004 del multijugador del unreal 2. Lo podéis bajar desde Beyondunreal y si tenéis algún problema pasaos por este topic para solucionarlo.
Fuente: BeyondUnreal
UTComp v1.5a Disponible
Lotus, ha actualizado el mutador de competición UTComp.
Esta versión sale para corregir unos fallos frecuentes que el ha encontrado.
Changelog:
- Fixed server logging UTComp_Pawn error messages
- Added TimedOverTimeLength and EnableTimedOverTime server command line parameters
- Other minor bug fixes .
Solo saldrán versiones nuevas si se encuentran mas fallos, ya que el UTComp como sabéis su desarrollo a finalizado.
Descargar UTComp
Ganadores de la Fase 4 del MSUC
Epic ha anunciado los ganadores de la ultima fase del Make Something Unreal Contest para el mejor mod, el mejor mod -no-fps-,el mejor mapa de asalto, el mejor mapa de ons y la mejor película:
BEST FPS MOD:
1st Place Red Orchestra
2nd Place Frag.Ops
3rd Place Strike Force
4th Place Troopers: Dawn of Destiny
5th Place Domain: 2049
6th Place Lawdogs
7th Place Clone Bandits
BEST NON-FPS MOD:
1st Place Alien Swarm
2nd Place Metaball
3rd Place AirBuccaneers
4th Place Robin Hood
5th Place Deathball
6th Place Damnation
7th Place UnWheel
BEST ASSAULT LEVEL:
1st Place AS-Thrust
2nd Place AS-Jumpship
3rd Place AS-Outback
4th Place AS-MZ-Highrise
5th Place AS-Acatana
BEST ONSLAUGHT LEVEL:
1st Place ONS-Dinora
2nd Place ONS-RoadRage
3rd Place ONS-Slate
4th Place ONS-Dreamus
5th Place ONS-ToonCountry
BEST MOVIE:
1st Place bot
2nd Place Journey
3rd Place Infiltrators
4th Place Sparked Memory
5th Place The Editor Has You
Fuente:BeyondUnreal
Ons-ToonsCountry Final
ToonCountry es un mapa para Ons ambientado en el mundo de los "dibujos animados".Realmente no solemos hacer mucho caso a los mapas sueltos, pero este tiene una pinta estupenda.
Lo puedes descargar desde la pagina oficial.
Fuente:AtariForums
7 bullets
Hoy ha salido 7 bullets,(la continuación de Xidia y Xidia Gold).
-
7 bullets es un mod single player en el que nos pone en Na Pali otra vez, en 14 mapas con nuevas armas, nuevos caracteres, sonidos, texturas y demás. También trae algún mapa multijugador.
Si te gusto Unreal, Retun to Na pali y ONP,7 bullets es descarga obligada.
Fuente:BeyondUnreal
AntiTcc 118d
Ha salido una nueva versión (descarga desde UTCTF) del antichetos más popular para ut2004 que aparte de hacerlo compatible con la versión 3339 del juego, rompe varias chetos de la casa Helios:
-
Quitado la opción por defecto de chequear todo el MD5s
Quitado el chequeo de mapas MD5
Protección contra el HelioS Radar 6.1 y otros cuantos chetos HelioS
Compatible con la versión 3339
¡HamsterBash! ¡Originalidad!
¡¿Quien me iba a decir a mi cuando compre el ut2004 hace unos meses me iba a encontrar jugando con unos roedores metidos en su bola de plástico!? ¡Así es! HamsterBash te da la posibilidad de ir por una ciudad intentando aplastar, matar (ect) a los demás roedores (con su bola de plástico).Solamente por la idea merece probarlo. Aquí os dejo uno screenshots para que lo veáis mas claro.
Hamsters have escaped and are bashing the suburbs with their balls of destruction. It's an all out wave of battle, balls, and bedlam. You must become the Grand Master Hamster to unite your species against your foes.
Thrash and score by committing massive ball destruction to suburbia. Race through the neighborhood while conquering tumultuous challenges. Thwart your opponent by taking points and denying them victory. Perform Incredible physics-based collisions and stunts. Destroy everything in your path by boosting and smacking down.
Fuente:BeyondUnreal
UT2004 Servidor Dedicado 3339
Epic, ha sacado la versión 3339 para servidores dedicados.
Esta version viene con los ultimos arreglos, el ECE BP,etc.
Pedir Cd key Servidor dedicado
Bajar 3339 Servidor Dedicado (872) MB
Dentro del zip vienen el instalador para Win, Linux Y Mac, como en las anteriores versiones
Fuente Noticia: BU
Dos tutoriales 4u
En esta semana hemos añadido dos nuevos tutoriales:
- Como cambiar el refresco del ratón por Deadly.
- Como usar la admin de gamersmafia.
Disfrutarlos.
SinkMapPack "Mini Yo" 2004
Si te gusta jugar mapas en los que tienes el tamaño de un pitufo este es tu map pack, trae 7 mapas y ocupa 26 megas.
Mapas:
BR-SPAC-Flowerbox
DM-SPAC-Basin
DOM-SPAC-Dishes
CTF-SPAC-Basin
CTF-SPAC-Flowerbox
ONS-SPAC-Countertop
VCTF-SPAC-Stove
Fuente :BeyondUnreal
Unreal 2 Xmp RR: ¡Carrera de Raptors!
Ha salido un mod para los usuarios de Unreal 2 XMP bastante divertido, Race Raptors que consiste en carreras hechas con raptors .Las reglas y jugabilidad están perfectamente cuidadas por lo que este mod es descarga obligada, aunque si aun no estas muy decidido puedes bajar el video promocional (25megas).
PD: los raptors en Unreal2Xmp son Buggys.
Ahora en perfecto ingles, sus características:
CheckPoints:
In order to make sure that unsupervised races could be absolutely fair, checkpoints are placed at strategic points around each race track. These must be triggered in sequence in order to complete the race. As a side-effect, this also made multi-lap races possible - a complete sequence of checkpoints being used to increase a lap counter.
Improved Raptors:
The original XMP Raptors are so much fun to drive, that we felt it important to keep the same handling and performance as the original game. However, the original XMP Raptors tended to just explode if the wind gusted too strong. This was bad news for racing.
As well as solving this problem by giving the Race Raptors more health than the factory-standard Raptor, we also added the ability to respawn right back at the last checkpoint through which you passed when your Raptor is destroyed!
Battle-hardened vehicles:
Not only are the new Raptors harder than the average bear... we mean Raptor... erm. They also pack formidable punch, as the driver now has total control of his/her vehicle. Raptor Racing isn't just about some pleasant trundle in the country - if you get in the lead, better watch out for those hot on your heels with full control of the main gun-turret. Navigate minefields placed by spectators and other competitors by using your own turret as a combined minesweeper and 'peacemaker' - remember: no-one is an innocent bystander...
Rear-View Camera:
Fitted as standard on the BSE Raptors, the ultimate in reverse parking technlogy - introducing the rear-view camera! This nifty addition to the driver's HUD allows you to see enemy Raptors catching up from behind, and also allows some pretty awesome parking manoeuvres...
The RVM can be enabled and disabled from the driver's seat of the raptor using the RELOAD key (usually set to 'R').
Raptor Deployment Pens:
One of the most important parts of making the races fair was the introduction of the Raptor Deployment Pens. These small, purpose-built bunkers are fenced by indestructible force-walls, all of which switch-off simultaneously after the initial countdown ensuring that no-one can make a false-start.
Improved Heads-Up Status Display:
As well as tracking the current race progress, the improved HUD also includes enemy name-tags, allowing both spectators and race competitors alike to see who's where in the race.
Not only Raptors but improved Juggernauts too:
That's right! Experience for the first time the battle-ready, über-fast, extra-hard racing machine that is a BSE Racing-Juggernaut! Equipped with a fully driver-controlled shock-cannon, extra speed and boost capability, thicker armour plate and gutblowers for protection from evil minelaying spectators, the new improved Juggernaut provide hours of fun for all the family. Order yours today!
UT2004 3339 MacOSX y Linux
Ya esta disponible la versión 3339 del UT2004 para Mac y Linux
An official 3339 patch for UT2004 is now available for all platforms.
The Mac version will install the Editors' Choice Bonus Pack with the patch (it's okay if you previously installed it, though).
The Linux version needs 3339 installed AFTER the Editors' Choice Bonus Pack, since it fixes issues in the BP. If you install the Bonus Pack after 3339, you'll break your installation...in such a case, just reinstall 3339 over top of it. You must apply 3339 after the Bonus Pack. The Editors' Choice Edition disc (on sale now!) installs the Bonus Pack by default, so you can just drop 3339 on top of that without fussing.
Fuente Noticia: http://icculus.org
Ctf 4 ut2004
¡Por fìn! ya salio el mod que tubo tanto exito en el Unreal Tournament. Ctf4 brinda la posiblidad de jugar a capturar la bandera entre cuatro euiqpos,devolviendo al ut2004 los equipos verde y dorado perdidos con el ut2003.Es un mod bastante divertido por lo que no puedes dejar pasar la descarga.(215 megas desde BeyondUnreal).Eso si,han detectado un pequeño bug y tambien hay que bajarse un pequeño parche.
Tambien viene con tdm4 como en el ut clasico y br4(beta).
Fuente:BeyondUnreal
Sf 2004 V2 Msu
Gracias a que la fase del MSU estan cerca,los desarrolladores de Strike Force 2004 han sacado la v2 con las siguientes mejoras:
-Sniper rifle scope wobble added
-Sniper rifles instant kill with headshots only
-All weapons accuracy, ROF & recoil tweaked
-Scoreboard death count added
-Sprint times increased for all characters
-Grenades totally recoded
-Fire grenades added
-Knife added
-Player select screen changed to show teams and player count
-Player changes shown on scoreboard
-Stamina bug fixed and stamina system tweaked
Maps Incluidos - (10 en Total)
Operation-BlackDawn
Operation-BlastFurnace
Operation-ChinaMoon
Operation-DeepCover
Operation-DustStorm
Operation-EagleClaw
Operation-SpitFire
Operation-SwiftFoot
Operation-ThunderClaw
Dogtown-Beta-2004
Fuetne:BeyondUnreal
Cuartos de final UT2k4 TDM Fall Cup 2004
Este Domingo 21 de Noviembre a las 21:00 CET se disputan los
Cuartos de Final de la Segunda Divisón de la UT2004 TDM Fall Cup 2004 de Clanbase , entre el clan
<ßkN> y multiclan
Tek-9.
los jugadores que participarán serán los siguientes :
<ßkN>
PEPE(SPAIN)®
ßuLLWaR
äRçaNGeLoN®
KaeDeN®
WaRLoCkz®
Tek-9
EmP
psycho
Dryad
DissA
Deus
¡Odiemos los mods!
Porque se ve que van al dinero fácil, ya que en un solo día han sacado nuevas versiones de mods para estar en la fase 4 del MSUC. Tales como: DamnAction ,CarBall ,Shattered Oasis , Uskarjj, Domain 2049 , SW:Troppers , Soul Reavers y una utilidad para servidores: ServerExt Version.
Cambios, links y screenshots dentro de la noticia, y comentar los mods que probéis.
Damnation: Hell Breaks Loose 2.0 (220megas)
Lista de cambios:
New Playable Character: Yakecan
Vastly Improved AI
Greatly Increased Frame Rate
4 New Navigational Abilities: Rope Climb, Zip-Line,
Hand-over-hand Wire, and Flip-Up
Epic New Environments
New Real-Time Shadow System And Dynamic Lighting
New Health System
New Cinematics
New Puzzles
Improved Graphics
Difficulty Settings
And Much More...
CarBall 2.2 (27megas) Parche 2.2a (110k)
Lista de cambios:
QuickFlip
Spectator Alt Fire ball cam
GoalScoring assignments FIXED (well, better anyways)
No Goals a thing of the past
New buggy skins
Kill volumes
Fake balls
Custom loading screens
In game BallCam
New Maps
Fixes to existing maps
Remove Horn from HUD
New Hints
Sound volume extended for an array of sounds
Wheely limited (super wheely replaced with quickflip)
Shattered Oasis 2.60 (339 megas)
Lista de cambios:
Staticmesh/Texture Changes
1. SOT_Weapons.
* Updated Tosser texture (with lightbake).
2. SOT_Weapons.
* Updated "Robocopter" Turret texture (with lightbake).
3. SOT_GUIloadScreens.
* New load screens for the turret.
* Removed logo from all loadscreens.
4. SOT_SkyPack_01 (renamed to SOT_SkyPack_02).
* Texture pack updated with five new sky box texture sets.
* Old sets low resolution sets removed.
5. SOX_Props.
* Added SOX_Props.
6. SOT_Props.
* Added SOT_Props.
7. SOT_BearsPreviews.
* Updated preview images.
A LOT of Map Changes
USkaarj First Beta Released (24 megas)
Cambios desde la versión ALPHA:
1. See where one is placing a building
2. Fixed buildings so they cant be placed on cliff edges
Also mini map is now working like in a true RTS game you can click on it and it will move the camera to that spot on the map. You can also drag select units on the mini map.
New buildings
Barracks: for soldiers
Factory: for tanks and air units
Research-center when built allows the factory to be built. "Upcoming beta's research will be able to be done here.
Anti-unit minigun turret building
Domain2049 2.2 (175 megas)
Lista de cambios:
Balance de armas,nuevo HUD, nuevas armas,nuevos efectos e implantación de un nuevo sistema de daños por zonas entre otras.
UT2004 Troopers v5.0 (364 megas)
Algunos cambios:
Various new maps have been added to the game. Fight in the trenches in TR_OBJ-Hoth, man an ATST in TR_CTF-TatooineCruise or fight for flags in TR_CTF-BespinPads.
The All-Terrain-Scout-Transport (ATST) vehicle has been added to the game!
Several existing maps have been updated.
The player animations have been revised, improving the realism of the player movements and the visual quality.
New, orchestral music scores have been created for the Intro, the Main Menu Music and to accompany the new maps.
Mutador Soul Reavers v3 (5k)
Algunas características:
-Each Player starts with a soul shard, on death they drop it
- Collect the shards to gain more power
- each shard adds 1 to Health and shield Regen & 20 to the max health and shield level
- Also for each shard after the first you gain an extra 25% to damage
- Each player who carries a shard will have a purple glow
- When you kill a player you will get 1 frag per shard that they carry, if they have no shards you will still get 1 frag.
- Each shard will effect the maximum adrenaline you can have, by adding 20 to it. You can still execute combos at 100 or wait and have a longer combo
- A player with no shards will not be able to use adrenaline combos
Utilidades Servidor: ServerExt 107 (200k)
Recodemos para que servia:
ServerExt is a package containing extentions for UT2004 servers. It includes things like a Team Balancer, Chat Filter, RSS Feed broadcaster, Reserved Slots, Remote Stat logging, Stats Chat Logging, Player Join Dump.
Fuente: BeyondUnreal
¡Mods y mas Mods!
Entre ayer y hoy han salido nuevas versiones de mods para ut2004, entre ellos Deathball, Majestic12,FragsOps y Chaos Ut.La mayoria usa el parche 3339 y el ECE.
Lista de cambios ,links y screenshots dentro de la noticia:
Deathballv2.3 105 megas
Lista de cambios:
-Alpha version of Singleplayer mode added
-Alpha version of new player model (no customizations yet)
-Bot Order system added (the white circles around the players show who is selected to give an order to them)
-Added new ball model, change ring color from green to golden
-Fixed hud base "lines" (for real this time)
-New menu -Readded whistle sound ingame
-Readded Welcome sound in menu if intro is disabled
-Added menu music
-A little more Bot talking stuff
-Botmatch: split up enemy and own team skill. Both can be set individually
-New map DB-Echo by Aevirex
-DB-Wrongway prettied up by Froste and DavidM
-DB-Hole changed by Fro as well
Lista de cambios:
* Tweaked VengeanceSoul effect to have a slight random velocity
* Tweaked Kith bots so if a player hurts them they have a slightly random change to take revenge on the player
* Added Server Side switch to set which type of Vengeance effect to use ( Spirits vrs explosion)
* Camera view lock for bike (keeps camera directly behind bike for aiming).
* Moved Vengeance death check to PreventDeath() so monsters can activate it
* Removed defunct Relic Static Meshes
* Added back the two missing textures from ChaosMapItemzTexturs
* Tweak for Jump Boots to make bots use them a "wee" bit better
* Tweaked how the needle ball attaches to players to prevent them from falling off
* Fixed issues with Relics when you pick them up, and you saw the re/despawn effect at the old location
* Added switch to the chaos UT mut that allows to swap out the scorp for the bike
* Added the HH Gametype (with its own set of monsters, rules, effects, ect)
* Added in Shadows tweak to Relic effects (Strength effect is more red now, and reedmer explosion is a bit bigger, tweak to spirit trailer)
* Added new sounds for venge and improved existing trail effect
* fix AN in TurretTranslocator, remove prepivot hack from tank
* Updated sounds for mug to improve quality and sync with new visuals
* Completely re-scrubbed proxy sounds (bad ones removed, others changed, some tweaked)
* Vehicles enabled in T/KOTH
* Added in the ChaosBike
* Added in tweaks to Relic Config Menu (Allows user selectable respawn time from 30 to 180 seconds as well as drop relic on deaths)
* Tweaked MugProjectile a bit to get Firepools to spawn correctly
* Tweak to Relic Shield Low End Effect to fix issue with it staying
* Tweaked Headshot code in Standard Crossbow bolt to avoid recent headshot issues
* Tweak to CUT Sniper Rifle and Claw to avoid other network clients from hearing the wrong sound when switching ammo on the last shot
* Added in Team Talk Icons and a neutral talk icon
* More tweaks to Mug Projectiles and their interactions (you can use it to "walk" on water for example when you freeze the top of some water)
* Tweaked bot AI on mug a bit to reflect the changes we have made to it
* Added in ChaosUT2 Credits
* Added Pilot Light/Steam effect to MUG
* CPP changed with new model/skin, effects, firing modes, ect
There were other things that we left out to keep this list smaller (like removing ANs in logs, text tweaks, etc).
Majestic 1.5 (36.5 megas)
Algunos cambios:
- 2 new maps MJ-SilverDawn, MJ-Decayed
- 1 reworked map MJ-HiddenSorrow
- some new skins and textures
Teneis que bajar un pequeño parche necesario para jugar un mapa.
(Parche 2.0 a 2.1) FragsOps 2.1 (130 megas)
Algunos cambios:
A total semi-realistic conversion of Epic's Unreal Tournament 2004 -- nothing was sacred!
2 gametypes, Mission and War, with distinct play styles
17 maps spread across tons of unique and atmospheric environments -- deserts, roaring winter storms, harsh urban cities, even a jungle!
Extensive, almost RPG-like character customization
22 weapons and 5 grenades with hundreds of upgrade combinations -- some you will only find in FO
Players build their own structures and vehicles, then assault the enemy! Even these can be upgraded!
Maps such as MIS-Waterplant contain custom scripted Karma physics supported only in Frag.Ops
Ragdoll physics react to gunfire and explosions, supported in network games
Intense, physical aim system relies on the player's ability and skill instead of random aim-error
14 highly accurate hit zones increase the gamer's challenge
Professional-level voice acting brings the Mercenary conflict to life
Realtime directional shadow engine creates striking and crisp character shadows in any lighting situation
Armor damage models allow us to plug in armor pieces as players buy them and visually represent them on their character
Because of this damage model, helmets can be shot off, and faceplates shattered
...tons more!
Fuente:BeyondUnreal
UT2004 Ver 3339 y ECE Bonus Pack 1.1
Epic ha sacado el parche versión 3339 del UT2004, y de paso también ha actualizado el ECE BP a la versión 1.1.
Bajar Ver 3339 UT2k4 (12.63 MB):
Bajar Editor's Choice Bonus Pack 1.1 (84.43 MB):
NOTA... Si ya tienes instalado el ECE BP, y has instalado el parche 3339 NO ES NECESARIO QUE BAJES EL ECE BP 1.1.
Si no tienes instalado el ECE BP y tampoco el parche 3339, primero baja e instala el parche y despues el ECE BP 1.1.
Fuente Noticia: Bu
Unwheel, ¿Quién quiere el nfsu?
Ahora que se cierran el plazo para la MSUC los mods están saliendo como rosquillas, como es el caso de UnWheel que ha salido su versión MSUC con muchas mejoras (sobre todo de control) y modos de juego. Lo puedes descargar tanto en Windows (305megas) como para Linux (405 megas) desde Beyondunreal.
El changelog es muy extenso así que os dejo una muestra:
New, fixed & updated in UnWheel MSU:
====================================================
New stuff:
----------------------------------------------------
- Ability to counter-steer properly when you are sliding.
- Re-introduction of turbo for quick boosts of speed (with snazzy motion blur effect when you go really fast).
- Proper team support, with team versions of CTF and KBall.
- Mouse steering option.
- Ability for server administrators to disable specific vehicles from any gametypes.
- Skid marks on surfaces when you slide, as well as various surface-specific sliding sound effects.
- Vehicle texture becomes visibly messed up the more damage you take.
- UnWheel mutator base (UWMutator) for mod authors to hook into several UnWheel game events.
- Several new maps for all gametypes.
- 4 new vehicles.
- 9 new music tracks.
Improved stuff:
----------------------------------------------------
- Race and Rally modes with real-time positioning, improved HUD showing all player's progress/positions and better starting grid assignment.
- Greatly improved HUD graphics, and layouts for many gametypes.
- Several performance tweaks and enhancements.
- KBall can now have multiple random ball spawning locations.
- In multiplayer, all players are forced to select a vehicle before the game starts, so nobody drives off into the sunset while others are still loading, etc.
- Vehicles no longer rely on UWStartSpot actors to spawn.
- Several vehicle sound updates and improvements.
- Vehicle handling updates and improvements.
- No more need for ServerPackages in server .ini files, UnWheel adds itself dynamically when it's being played, so servers can safely run UnWheel alongside other mods without players needing to download UnWheel before joining the server.
- Reduced bounciness from many vehicles, and their tendency to flip out when bumped etc.
- New dust effects for gravel and sand.
- New exhaust effect.
- All text has been localized, meaning if anyone wants to - they can create a localized strings file for their language.
- Standardised most HUD message colours for uniformity.
- Many maps tweaked and updated.
Fixed stuff:
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- Fixed players resetting in Rabbit and keeping the flag.
- Fixed bots in Rabbit & CTF getting confused about who has the flag.
- Fixed inability to use drop-cam when using behind-view camera.
- Fixed behind-view camera penetrating level geometry.
- Fixed problems with players moving to spectators, and spectators joining.
- Removed ability to suicide.
- Fixed sometimes being able to spawn with no vehicle selected.
- Added goal score to Rabbit HUD.
- Made HUD mini-scoreboard items larger, prevent wrapping of scores.
- Fixed bots always seemingly choosing the same skin as the player.
Broken stuff:
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- UWRC-UrbanCircuitNught does not work online.
- 2 Player Team CTF may prove difficult.
Unreal Tournament 2004





































